"Rates on the users count" game

Plugin: Stavki na kolichestvo polzovateley.Users count stakes

The plugin represents game system of rates on quantity of users on the Hub during the set moment of time. Reception of rates begins during set time for the set period. At the certain set moment of time are summed up rates and the user (or users) which were closest to a right answer, receive points and are considered as winners given draw. Automatic, under the set schedule, but it is possible to prolong this process manually to (restart) reception of rates for the desirable period by command !stakes_go <minutes>. If minutes is 0, then reception of rates stops. Time of the beginning of reception of rates is set by command !stakes_start <time> (time in hh:mm format). By command !stakes_end <time> (in hh:mm format) time of the termination of reception of rates is set. The period of reception of rates is set by command !stakes_period <minutes>. By command !stakes_exactly <mode> the accuracy mode is set at calculation of results of rates. If mode is 0, then users will be chosen, whose rate was closest to true result. If mode is 1, then those users who has counted on the exact quantity coinciding with true result will be considered as winners only. By command !stakes_records [<nick>] it is possible to look the best records of rates. If it is specified nick I will results of rates of this user are shown. To remove rates it is possible by command !stakes_ds [<nick>]. If it is specified nick results of rates of this user will be removed. To remove records of rates it is possible by command !stakes_dr [<nick>]. If it is specified nick records of rates of this user will be removed. To count on number of users during reception of rates it is possible by command !stake <count>.

In constant StavkiName in file Vars.lua game bot mode is set. In constant StavkiMinimumUsers The minimum number of participants is set that rates have been recognised by taken place. Also here texts of commands are set. Results of current rates remain in file Stavki. In the language localization file Text_lang.lua main menu item name is set.


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