"Sea War" game (Battleship)

Plugin: Igra Morskoy Boy.Game Sea War

In this game players are offered to play Battleship with the computer or the friend-with-friend. To look statistics and the inquiry on game it is possible by command !sw. To begin game it is possible by command !sw_play [<nick>]. If nick is specified then there will be begun game with the user if he expects the contender for game. If nick it is not specified, there will be begun game with the computer. Courses at game become by a writing of number of cage where you wish to go. Numbering of cages goes at the left-to the right, from above-downwards. To begin expectation of the contender for game it is possible by command !sw_wait. It is possible to turn off by command !sw_quit. To look game records it is possible by command !sw_records [<nick>]. If nick is specified then records of this user will be shown. If nick it is not specified, it will be shown top the best records.

To correctly display the playing field should be used monospaced fonts, such as "Monospace", "Courier", "Consolas", "Lucida Console", "DejaVu Sans Mono", "Liberation Mono", "Monaco" or the like.

The name of game bot, description, email and menu itrm path are sets in language localization file Text_lang.lua. If constant gameSeaWar_isShow in file Vars.lua sets to 1, then the bot is shown in the list of users of the Hub, else it is invisible. Records remain in file gameSeaWar_Scores.lua.


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